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The main goal of the game is gathering as many points as possible, the person with the most points is #1.
Now how does one get points?
Every players start out with a 81 landscapes in a 9x9 format, these will be added to the global map when activating your account. For each landscape the player has he receives 1 point per half hour. So, the challenge is to capture as many landscapes as possible and hold them as long as possible.
How does one capture other landscapes?
On the Attack page, you will see green squares and red squares, the green ones are owned by you, the red ones are owned by an enemy player. Now, to capture an enemy landscape you will first need forces on the friendly landscapes directly bordering the enemy's landscape.
There currently are 2 types of units, infantry and tanks, these can be build from the Buildings page. This page works as the following: First you select the landscapes you want to build something on, the non the bottom of the page, you enter what you want to build and how much. (For example, you select 3 landscapes and fill you want 1 tank on them, then 1 tank will be build on all 3 landscapes) (current damages are: infantry =2 tanks=5)
After building some forces you can finally attack, return to the Attack page and select a friendly landscape you want to attack with, then select an enemy landscape you want to attack, the enemy landscape will have to bordering the friendly landscape directly, meaning you can only attack the landscape under, above, left or right from your selected friendly landscape. Then press the big red Attack button and a table will pop in, showing you the units you have available for attack and allowing you to choose how much turns you want to use, by default it enters the max units available and the use of 1 turn, if you agree with this, click Attack. Now on the top of the page next to Confirmations your result will be displayed. (Using more turns will cost you more turns ofcourse, but make you attack action more efficiënt and you will do more damage, thus making more a chance of winning, and losing less units)
Ofcourse building these forces costs resources, there are two resources in the game Metal and Oil, you will start out with a certain amount of resources, but you will have to start gathering your own pretty much right away. On the attack map and buildings map you see x M and x O on all the landscapes, this stands for how much resources they will provide each half an hour provided they have a Refinery or Mine build on them. Building a Refinery on a landscape will make you receive Oil from that landscape, same thing goes for Mine's but these will gather Metal for you. In addition: for each landscape you own you will receive 2 Oil and 2 Metal each 30 mins.
Turns -> You receive 1 turn each half an hour, you can use these turns to attack enemy landscapes.
Income -> Your projected income for the next turn.
Reserve -> Your current amount of metal and oil ready for use.
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